Large triangle × 2
Large triangle · code LT
Two congruent isosceles right triangles. Each has legs of length 2√2 when the whole set forms a square of side 4, so each large tan covers a quarter of that square.
Tip: Park these first on big corners or long hypotenuses of a silhouette. Leaving both large triangles for last almost always leaves an awkward L-shaped gap.
Flip / turn: Flipping does not create a new outline for an isosceles right triangle, but 45° turns do—use Turn until the hypotenuse matches the silhouette edge.
Medium triangle × 1
Medium triangle · code MT
One isosceles right triangle whose legs are length 2. Its area is half of a large triangle (or twice a small triangle).
Tip: Often bridges a large triangle and a smaller pocket. If a mid-size right-angle notch remains, try the medium triangle before the square.
Flip / turn: Same as the large triangles: rotate in 45° steps; flip is optional for feel, not for a new shape.
Small triangle × 2
Small triangle · code ST
Two congruent isosceles right triangles with legs of length √2. Each covers one-sixteenth of the classic square—the smallest area unit in the set.
Tip: Save at least one small triangle for fiddly leftover corners. Two small triangles can rebuild the medium triangle’s area, which helps when checking pockets mentally.
Flip / turn: Rotate freely; together they often finish a diamond or a thin tip of an animal silhouette.
Square × 1
Square · code SQ
A square with side √2. Area equals one medium triangle (two small triangles). At 0° it sits flat; at 45° it becomes a diamond on the board.
Tip: Look for a right-angle pocket whose side matches the square. If the pocket is diamond-shaped, turn once (45°) before forcing a triangle into it.
Flip / turn: Flip does not change the square’s outline. Only two distinct looks matter in practice: axis-aligned and diamond.
Parallelogram × 1
Parallelogram · code PR
A parallelogram (sometimes called a rhomboid) with base √2 and a 45° slant. Same area as the medium triangle and the square.
Tip: This is the piece that most often needs a Flip. If edges almost match but lean the wrong way, flip before you keep turning.
Flip / turn: The mirror image is a different placement. On PuzzlePave’s board, select the parallelogram and press Flip (or F) when a 45° edge refuses to line up.
Colours match the free online board. Area is measured in small-triangle units (ST = 1).