F pentomino
flipped version is different · no turn symmetry
A lowercase f leaning on a pole: a 3-tall stem with one square sticking out at the top right and one at the middle left.
Tip: Awkward in corners — it covers one in fewer than 1 in 10 of the 6×10 solutions. Fit it in the middle.
I pentomino
has a mirror line · looks the same after a 180° turn
Five squares in a straight line — the only piece you cannot bend.
Tip: Put it along an edge early: it touches the border in 99.5% of 6×10 solutions.
L pentomino
flipped version is different · no turn symmetry
A line of four with a foot: think of a capital L that grew tall.
Tip: A natural corner piece — it sits in a corner in about half of all 6×10 solutions.
N pentomino
flipped version is different · no turn symmetry
Two bars of 2 and 3 squares that slid past each other, like a slipped L.
Tip: Its mirror image is easy to miss. Flip it before you give up on a gap.
P pentomino
flipped version is different · no turn symmetry
A 2×2 square with a one-square tail: the head and stem of the letter P.
Tip: The most flexible piece (304 positions on a 6×10). Save it for the last awkward gap.
T pentomino
has a mirror line · no turn symmetry
A capital T with a long stem: three across the top, two hanging down.
Tip: Its bar fits flat against a wall; the stem points into the board.
U pentomino
has a mirror line · no turn symmetry
A cup or a horseshoe: three along the bottom and two walls.
Tip: The gap inside the cup can only be filled from outside — often by the X or another piece's nub.
V pentomino
has a mirror line · no turn symmetry
A big corner: two arms of three squares meeting at a right angle.
Tip: The best corner piece — it fills a corner in 54% of 6×10 solutions.
W pentomino
has a mirror line · no turn symmetry
A staircase of three steps.
Tip: Makes jagged edges. Pair it with the Z or N so the steps lock together.
X pentomino
Looks the same after any turn or flip
A plus sign: one square with a neighbour on every side.
Tip: Only 32 positions on a 6×10 and it can never touch a corner — place it first.
Y pentomino
flipped version is different · no turn symmetry
A line of four with one bump on the second square.
Tip: Like the P, it can rescue odd leftover spaces. Keep one of the two for the end.
Z pentomino
flipped version is different · looks the same after a 180° turn
A Z or S bend: a 3-square middle with one square going each way at the ends.
Tip: Has 2-fold turn symmetry but is not the same when flipped: the S is its mirror.
“Corner” and “edge” = share of the 2,339 computed 6×10 solutions in which the piece covers a corner square or touches the border.